
A w sobotę 4. października planowana jest rozgrywka w 2 ed. Warhammer 40k. Start ok 11.00
Ilość gier: 3 gry do rozegrania w ciągu całego dnia
Ilość gier: 3 bitwy
Rules
Armies: 1780 points
Without special characters unless opponent agree for it. (You can have two roster sheets, first with sc second without.)
1. Battle
Standard WH40K battle with missions cards.
2. Battle
Standard WH40K battle with mission cards plus: Perils of the warp. On the battlefield occurs heavy warp storm. When all armies will be deployed both players through a dice for each squad. When 1 is rolled, this squad is affected by warp storm and each member is moved 2d6 inches in random direction (use scatter dice, when hit will be rolled the movement will be only 1d3). This squad is treated as moved and if coherency is broken it need to restore it before take any other action. When the model will be redeployed and there is obstacle on its path it stops on it and take hit with strength equal its toughness. Save is with +1 so if base save is 5+ this hit will be saved on 4+. If 6 is rolled, the whole squad can be redeployed within 2d6 inches in any direction. Further more, each psyker phase both players roll a dice when 1 is rolled on either dice d3 card from power card are withdrawn if 6 is roll on either dice d3 cards are added. This happen before power cards will be distributed to players.
3. Battle
Secret surprise scenario.
Home rules: Will try to attache codexes for Squats and Tau. The same will add data fax for eldar Wave serpent. Let me know if You wish to add something else will consider it.